Overview


Quick
Tour

Project

New World


Atlas Fallen

Project

Ragnarök I – Bestiary

Project

Ragnarök III – Vanaheim

Season of
Blood

Project

Beastiary – Cryptids

Project

Bestiary – Serpents

Project

MECHA

Project

IGI ORIGINS

Project

Weapon Design

Lawbreakers
Project

Lawbreakers

Project

MAFIA III

Project

Battlefield Hardline

Project

TES Legends – Creatures

TES legends - card collection Item illustration
Project

TES Legends – ITEMS

VIZDEV Breakdown


[ The Process ]

Our art team specialises in production artworks.

We collaborate, develop & constantly refine traditional,
practical and new digital technologies

Project

Enviro VizDev

Project

Stylised Vizdev

Project

CHAR STYLISED PROCESS

Behind the Scenes approach to character concept art
Project

CHARACTER DESIGN

Production Visuals

Here are a few process breakdowns of what we do, & how we do so.

We hope these excerpts will help inspire our fellow colleagues, and to future comrades considering a career and rewarding, life-long passion within this field.

Nevertheless, the best tool is the one in-front of you

Level
Design

NEW
IP VIZDEV

Meta Human


[ The Design Brief ]

「Development of minimum character design sets to create a vastly infinite range of meta humans」

In collaboration with the wonderful vizdev team, at Epic

EA Sports FC 24


September 29th

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