Overview


Quick
Tour

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Marketing Visuals

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MECHA

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New World

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Ragnarök III – Vanaheim

Open Beta | 24-26 March

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Beastiary – Cryptids

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Bestiary – Serpents

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MECHA

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IGI ORIGINS

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Weapon Design

Lawbreakers
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Lawbreakers

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MAFIA III

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Battlefield Hardline

VIZDEV Breakdown


[ The Process ]

Our art team specialises in production artworks.

We collaborate, develop & constantly refine traditional,
practical and new digital technologies

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Enviro VizDev

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Stylised Vizdev

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CHAR STYLISED PROCESS

Behind the Scenes approach to character concept art
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CHARACTER DESIGN

Production Visuals

Here are a few process breakdowns of what we do, & how we do so.

We hope these excerpts will help inspire our fellow colleagues, and to future comrades considering a career and rewarding, life-long passion within this field.

Nevertheless, the best tool is the one in-front of you

Meta Human


[ The Design Brief ]

Development of minimum character design sets to create a vastly infinite range of meta humans

In collaboration with the wonderful vizdev team, at Epic

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TES Legends – Creatures

TES legends - card collection Item illustration
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TES Legends – ITEMS

Key Art

Rockefeller Plaza Corner

Characters

Soraka Celestial Guardian

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Secret Space Program

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Tom Clancy’s The Division 1.8

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Cloud Castles

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CIVILIZATION VI