Overview


Quick
Tour

Project

Marketing Visuals

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Character Works

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Tom Clancy’s The Division 1.8

Concept art for the Division: Dark Zone
Project

Tom Clancy’s The Division

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SACRED 3

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WILD BEYOND

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Weapon Design

Lawbreakers
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Lawbreakers

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MAFIA III

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Battlefield Hardline

VIZDEV Breakdown


[ The Process ]

Our art team specialises in production artworks.

We collaborate, develop & constantly refine traditional,
practical and new digital technologies

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Enviro VizDev

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Stylised Vizdev

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CHAR STYLISED PROCESS

Behind the Scenes approach to character concept art
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CHARACTER DESIGN

Production Visuals

Here are a few process breakdowns of what we do, & how we do so.

We hope these excerpts will help inspire our fellow colleagues, and to future comrades considering a career and rewarding, life-long passion within this field.

Nevertheless, the best tool is the one in-front of you

Meta Human


[ The Design Brief ]

Development of minimum character design sets to create a vastly infinite range of meta humans

In collaboration with the wonderful vizdev team, at Epic

Bestiary Serpents
Project

Bestiary – Serpents

Characters

Soraka Celestial Guardian

Project

Secret Space Program

Characters

Elgoria

Characters

Monster Boss Design

Key Art

Sliske

Key Art

Sea Battle

Project

XCOM2